AI Insights · Timothy · July 2023
Top 5 Miner Games on Android in Europe: Q2 2023 Performance
Discover the performance trends of the top 5 miner games on Android in Europe for Q2 2023, including weekly downloads, revenue, and active users.
During the second quarter of 2023, the top 5 miner games on Android in Europe demonstrated varied performance trends. Here’s a closer look at how each app fared, based on data from Sensor Tower.
Merge Miners from Supersonic Studios LTD saw a significant decline in both weekly revenue and downloads. Starting the quarter with approximately $1.7K in weekly revenue, it dropped to around $560 by the end of June. Weekly downloads also followed a downward trend, decreasing from 187K downloads at the end of March to about 85K at the end of June. Active users showed a similar pattern, falling from 739K to around 483K throughout the quarter.
Idle Miner Tycoon: Gold & Cash by Kolibri Games experienced fluctuations in its performance metrics. Weekly revenue peaked at $47.7K in mid-April but fell to approximately $33K by mid-June before rebounding to $43.1K at the end of June. Downloads varied significantly, starting at 84K, peaking at 145K in late May, and closing the quarter at 109K. Active users saw a peak of 1.16M in late May but ended the quarter at about 1.1M.
Dig Dig ASMR from GOODROID, Inc., released in late April, showed a strong start in its initial weeks. Weekly downloads surged to 311K by the end of May but later declined to 93K by the end of June. Active users followed a similar trend, rising to 363K in late May and then dropping to 235K by the end of June.
Drill & Collect: idle mine dig by Apps Mobile Games saw its weekly revenue peak at $3.1K at the end of June, after starting at $291 in mid-April. Downloads were highest at 168K in mid-April but stabilized around 41K by the end of June. Active users showed a similar stabilization, peaking at 222K in late April and ending the quarter with approximately 107K users.
Gold & Goblins: Idle Merger from AppQuantum maintained a strong performance throughout the quarter. Weekly revenue started at around $98.6K, peaked at $158K in early April, and ended at $112K in late June. Downloads showed an upward trend, starting at 27K and reaching 115K by the end of June. Active users also increased significantly, starting at 161K and peaking at 285K at the end of the quarter.
For more detailed insights and data, visit Sensor Tower.